
Build a little warmth at the edge of the world.
You begin with a frozen camp and a single spark. Gather timber, light the fire, cook, build, and assign people so the settlement stays warm and its morale holds.
The campaign unlocks ten regions across thirty chapters. It’s written in Three.js, with a small test suite around the parts that must never break: save versioning and capped offline production.
- Platform
- Web
- Stack
- Three.js · Vite
- Campaign
- 30 chapters · 10 regions
- Status
- Prototype
01
Warmth and morale
Two meters decide whether the camp grows or freezes.
02
People with jobs
Assign settlers to gather, cook, build and research.
03
Offline progress
Production carries on while you’re away, up to a cap.
04
Saves that survive updates
Versioned saves with tests behind them.